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There are obviously some oddities with the above specs, like the fact that the Ultra and Ultra 2K are the same-and based on my testing, I'd say the 1080p ultra recommendation should be GTX 1070 or RX Vega 56, and 1440p ultra should be GTX 1080 or RX 5700, but I'll get to that in a moment. CPU: AMD Ryzen 7 2700X / Intel Core i7-7700K.GPU: Radeon RX 5700 XT / GeForce GTX 1080.CPU: AMD Ryzen 7 1700X / Intel Core i7-6700K.GPU: Radeon RX 480 / GeForce GTX 1060 6GB.GPU: Radeon R9 280X / GeForce GTX 960 (4GB).The good news is that FidelityFX is completely open, so you don't need an AMD GPU to enable the feature, and as we'll see in a moment, AMD doesn't seem to have much of a performance advantage over Nvidia-by which I mean that Nvidia's GPUs actually win nearly every meaningful match-up right now. That means potentially the game may favor AMD hardware, and it also supports AMD's FidelityFX filter that improves image quality by undoing some of the blurriness introduced by temporal anti-aliasing. It's part of AMD's Raise the Game bundle if you purchase a qualifying AMD graphics card right now. One final note before continuing is that Ghost Recon Breakpoint is officially promoted by AMD. But you weren't really expecting Ubisoft to embrace mods, were you? Not when it has such amazing microtransaction potential! I'm just waiting for Ubisoft to start including microtransactions for improved performance and settings options.
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Resolution and aspect ratio support is good, you can sort of adjust field of view (the range is a bit limited) and tweak 18 advanced graphics settings (or choose from one of five presets), and the only missing feature is mod support.
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Ghost Recon Breakpoint's PC feature checklist is pretty typical of recent Ubisoft games.
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See below for the full details, along with our Performance Analysis 101 article. Version 2.0 release trailer for Holdfast: Frontlines.As our partner for these detailed performance analyses, MSI provided the hardware we needed to test Ghost Recon Breakpoint on a bunch of different AMD and Nvidia GPUs, multiple CPUs, and several laptops. Players can charge over the top, shell enemy trenches with powerful artillery shells or lay down suppressing fire with the devastating machine guns of the time, these and additional new mechanics that the DLC will introduce. Frontlines is a result of over a year’s worth of development and introduces a new era into the game.
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The WW1 total conversion DLC ‘Frontlines’ will be released for free February 17th 2022 as a show of thanks to our beloved community. Since then Anvil Game Studios has continued to support ‘Holdfast: Nations At War’ with additional features and content following its full release. Having spent more than two years pushing updates to deliver on the promises set out in the roadmap all the while acting on feedback put forward by its dedicated community, the team successfully released ‘Version 1.0’ in March 2020. The studio released ‘Holdfast: Nations At War’ through Steam Early Access on September the 21st 2017. Since then the team has been growing by bringing together an international team with various skill sets. This led to the start of Anvil Game Studios in June 2014. Therefore it did not come as a surprise that a friend of the brothers quickly introduced them to programmer Andreas Grech. Malta is a relatively small island and it sometimes seems like everybody knows each other. After their involvement with the ‘Napoleonic Wars’ DLC for ‘Mount & Blade: Warband’, they set their sights on getting a programmer involved to complete the core team. Massive battles with over 150 players per server take place in the game.īack during the early months of 2014, twin brothers Julian and Andrew Farrugia started working on an early concept for what would eventually become the studio’s first title - ‘Holdfast: Nations At War’. We independently developed and produced our debut title ‘Holdfast: Nations At War’ and our latest WW1 total conversion DLC ‘Holdfast: Frontlines’ - A multiplayer first and third person shooter set during the great Napoleonic and WW1 eras. Anvil Game Studios is a game development company based in Malta with an international team of passionate individuals.